Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Melinda Nevil's actions. Melinda Nevil actions lead to an honorabe discharge. |
2 |
20 |
Failed to qualify for Ground Assault (Marine). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
21 |
Failed to qualify for Star Marine (Marine). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
23 |
A mission goes wrong and Melinda Nevil is stranded behind enemy lines. Ejected from the service. |
4 |
23 |
Became a Merchant (Free Trader). |
4 |
26 |
A series of bad deals and decisions force Melinda Nevil into bankruptcy. Melinda Nevil salvages what Melinda Nevil can. |
5 |
26 |
Switched to Drifter (Wanderer). |
5 |
29 |
Betrayed by a friend. One of Melinda Nevil's Contacts or Allies betrays Melinda Nevil, ending Melinda Nevil's career. That Contact or Ally becomes a Rival or Enemy. |