Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Nevada Price's ship is damaged, and Nevada Price have to hitch-hike Nevada Price's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 2 Contacts. Gain 1 Enemies. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
22 |
Nevada Price is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
22 |
Failed to qualify for Ground Assault (Marine). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
25 |
Betrayed by a friend. One of Nevada Price's Contacts or Allies betrays Nevada Price, ending Nevada Price's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Failed to qualify for Army Support (Army). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Advanced training in a specialist field. |