Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
20 |
Switched to Drifter (Scavenger). |
3 |
23 |
Paswee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Continued as Drifter (Scavenger). |
4 |
26 |
Attacked by enemies and injured. |
4 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Gain Enemy if Paswee don't already have one. |