Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A series of bad deals and decisions force Pattie Chambers into bankruptcy. Pattie Chambers salvages what Pattie Chambers can. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Pattie Chambers's work ends up coming home with Pattie Chambers, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Pattie Chambers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Noble (Diplomat) with the new title Intern. |
4 |
30 |
Join a conspiracy of nobles that were caught. |
4 |
30 |
Political manoeuvrings usurp Pattie Chambers's position. Gain a Rival. |