Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Pearle Sanders's scout ship is one of the first on the scene to rescue the survivors of a disaster but Pearle Sanders fail to help. Gain an Enemy. |
1 |
21 |
Psychologically damaged by Pearle Sanders's time in the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Pearle Sanders have no idea what happened to Pearle Sanders – they found Pearle Sanders's ship drifting on the fringes of friendly space. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Go undercover to investigate an enemy. |
3 |
25 |
A revolution, attack or other unusual event throws Pearle Sanders's life into chaos, forcing Pearle Sanders to leave the planet. |