Sammie Duncan  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 31 F 5 (-1) 12 (2) 5 (-1) 11 (1) 8 (0) 3 (-1)5C5B83
Not trustworthy, Dutiful, Finicky
 
Skills
Animals 0
Athletics (Endurance) 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Pilot 0
Recon 0
Science (Social Sciences) 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal11
Scholar Field Researcher 01
Navy Line/Crew Crewman01
Drifter Scavenger 01
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Uncover a major conspiracy against Sammie Duncan's employers.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Voluntarily left Law Enforcement
2 22 Became a Scholar (Field Researcher).
2 24 An expedition or voyage goes wrong, leaving Sammie Duncan stranded in the wilderness.
3 24 Failed to qualify for Corporate (Citizen).
3 24 Submitted to the draft.
3 24 Became a Navy (Line/Crew) with the new title Crewman.
3 27 Scarred. Fully recovered.
4 27 Failed to qualify for Colonist (Citizen).
4 27 Became a Drifter (Scavenger).
4 30 Betrayed by a friend. One of Sammie Duncan's Contacts or Allies betrays Sammie Duncan, ending Sammie Duncan's career. That Contact or Ally becomes a Rival or Enemy.
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