Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Sigrid Mendoza's Contacts or Allies betrays Sigrid Mendoza, ending Sigrid Mendoza's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Psychologically damaged by Sigrid Mendoza's time in the scouts. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
25 |
Sigrid Mendoza's business expands, Sigrid Mendoza's corporation grows, or the colony thrives. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |