Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Stella Norman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
20 |
Became a Merchant (Merchant Marine). |
2 |
21 |
Imperial trade restrictions force Stella Norman out of business. |
3 |
21 |
Failed to qualify for Field Researcher (Scholar). |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
22 |
Stella Norman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
22 |
Became a Entertainer (Performer). |
4 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Stella Norman far from home. |
5 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
28 |
Stella Norman accepted an offer of inducements to betray Stella Norman's faith. Gain 60,000 in cash. |
5 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |