Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Tina McNamara run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Advanced training in a specialist field. |
2 |
23 |
Attempt at commissioned failed. |
3 |
23 |
Continued as Navy (Line/Crew). |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Failed to qualify for Field Researcher (Scholar). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Tina McNamara's Contacts or Allies betrays Tina McNamara, ending Tina McNamara's career. That Contact or Ally becomes a Rival or Enemy. |