Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Vida Webb's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A good deal ensures Vida Webb is living the high life for a few years. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Vida Webb do not know what happened to Vida Webb. There is a gap in Vida Webb's memory. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
30 |
Vida Webb's ship is damaged, and Vida Webb have to hitch-hike Vida Webb's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 4 Contacts. Gain 2 Enemies. |