Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Nearly killed. Owe 7,500 for medical bills. |
2 |
21 |
Failed to qualify for Army Support (Army). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of Winnie Pettitt's Contacts or Allies betrays Winnie Pettitt, ending Winnie Pettitt's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
A good deal ensures Winnie Pettitt is living the high life for a few years. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |