Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Ah Oiwil's ancestors were conquerors and great warriors. |
0 |
0 |
Ah Oiwil's Grandfather was beset by many foes, one of whom conquered much of Ah Oiwil's land. |
0 |
0 |
Ah Oiwil's ancestral territory is 3. |
0 |
0 |
Ah Oiwil is the middle daughter. |
0 |
14 |
Rite of passage completed with a 4. |
1 |
14 |
Became a Management (Clan Aide). |
1 |
15 |
Clan thrives and prospers |
1 |
18 |
Promoted to Management (Clan Aide) rank 1. |
2 |
18 |
Continued as Management (Clan Aide). |
2 |
22 |
Clan’s fortunes decline. |
3 |
22 |
Failed to qualify for Spy (Envoy) and became a Yohai (outcast). |
3 |
22 |
Became a Drifter (Scavenger). |
3 |
23 |
Find valuable salvage. |
3 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
26 |
Continued as Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Ah Oiwil's Contacts or Allies betrays Ah Oiwil, ending Ah Oiwil's career. That Contact or Ally becomes a Rival or Enemy. |