Crewman Andrea Carter  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 32 F 11 (1) 4 (-1) 6 (0) 7 (0) 9 (1) 7 (0)B46797
Scattered
 
Skills
Athletics 0
Broker 0
Carouse 0
Drive 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Medic 0
Melee 0
Recon 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Drifter Scavenger 02
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Sim Murphy Enemy 0 1 0 0 Ziadd (M/22)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 20 Gain rebels as Enemy
2 20 Failed to qualify for Enforcer (Rogue).
2 20 Became a Drifter (Scavenger).
3 24 Continued as Drifter (Scavenger).
3 26 Lightly injured, no permanent damage. Fully recovered.
4 26 Failed to qualify for Surveyor (Scout).
4 26 Submitted to the draft.
4 26 Became a Merchant (Merchant Marine) with the new title Crewman.
4 29 A good deal ensures Andrea Carter is living the high life for a few years.
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