Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Annabell Cooper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Pirate (Rogue). |
2 |
19 |
Switched to Drifter (Scavenger). |
2 |
21 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
21 |
Failed to qualify for Scientist (Scholar). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Scout (Surveyor). |
3 |
22 |
Annabell Cooper's ship is damaged, and Annabell Cooper have to hitch-hike Annabell Cooper's way back across the stars to the nearest scout base. |
3 |
22 |
Gain 5 Contacts. Gain 2 Enemies. |
4 |
22 |
Switched to Drifter (Wanderer). |
4 |
25 |
Annabell Cooper do not know what happened to Annabell Cooper. There is a gap in Annabell Cooper's memory. |
5 |
25 |
Failed to qualify for Broker (Merchant). |
5 |
25 |
Returned to Drifter (Barbarian). |
5 |
28 |
Contact with Government. |
5 |
29 |
Promoted to Drifter (Barbarian) rank 1. |