Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Apawa's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Imperial trade restrictions force Apawa out of business. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
25 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
25 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
5 |
28 |
Failed to qualify for Physician (Scholar). |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
32 |
Betrayed by a friend. One of Apawa's Contacts or Allies betrays Apawa, ending Apawa's career. That Contact or Ally becomes a Rival or Enemy. |