Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
A series of bad deals and decisions force Audrey Paul into bankruptcy. Audrey Paul salvages what Audrey Paul can. |
4 |
27 |
Failed to qualify for Colonist (Citizen). |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
29 |
Audrey Paul run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |