Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
A series of bad deals and decisions force Belva McRae into bankruptcy. Belva McRae salvages what Belva McRae can. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
24 |
Betrayed by a friend. One of Belva McRae's Contacts or Allies betrays Belva McRae, ending Belva McRae's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Belva McRae's ship or starport is destroyed by criminals. Gain them as an Enemy. |