Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Bethel Ahern's Contacts or Allies betrays Bethel Ahern, ending Bethel Ahern's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Switched to Drifter (Wanderer). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Became a Merchant (Free Trader). |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
32 |
A series of bad deals and decisions force Bethel Ahern into bankruptcy. Bethel Ahern salvages what Bethel Ahern can. |