Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Risk Caroline Sherris's fortune on a possibility lucrative deal and win. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
25 |
Gain Enemy if Caroline Sherris don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Caroline Sherris's ship or starport is destroyed by criminals. Gain them as an Enemy. |