Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Gain Enemy if Celestine Brieris don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Spend time with an alien race. Gain a contact. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Celestine Brieris's Contacts or Allies betrays Celestine Brieris, ending Celestine Brieris's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Scout (Courier). |
4 |
28 |
Celestine Brieris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Celestine Brieris fail to help. Gain an Enemy. |
4 |
28 |
Psychologically damaged by Celestine Brieris's time in the scouts. |