Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Ehewil's family’s glory days are long gone, all that is left is the tales of great landholdings now lost to upstarts. |
0 |
0 |
Ehewil's Father was a fool who gambled away much of Ehewil's land. |
0 |
0 |
Ehewil's ancestral territory is -2. |
0 |
0 |
Ehewil is the middle daughter. |
0 |
14 |
Impressive Performance. Earn Cr5000 as a reward |
0 |
14 |
Rite of passage completed with a 4. |
1 |
14 |
Became a Envoy (Spy). |
1 |
17 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
18 |
Promoted to Envoy (Spy) rank 1 with the new title Junior Envoy. |
2 |
18 |
Continued as Envoy (Spy). |
2 |
20 |
Fail in a difficult assignment because of the manipulations of another Envoy. Gain him as a Rival. |
3 |
20 |
Became a Scientist (Healer). |
3 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Became a Outlaw (Raider). |
4 |
28 |
Betrayed by a friend. Gain a Rival. |
5 |
28 |
Became a Military (Support). |
5 |
30 |
Scarred. Owe 5,000 for medical bills. |