Erie Gilbert  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 32 F 10 (1) 4 (-1) 4 (-1) 5 (-1) 7 (0) 11 (1)A4457B
Refreshing scent, Inherited success, Charitable
 
Skills
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 0
Melee 0
Recon 0
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private01
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
Citizen Colonist 11
 
Term Age History
1 18 Failed to qualify for Journalist (Entertainer).
1 18 Submitted to the draft.
1 18 Became a Army (Infantry) with the new title Private.
1 19 Scarred. Fully recovered. Owe 2,500 for medical bills.
2 19 Failed to qualify for Pirate (Rogue).
2 19 Became a Drifter (Wanderer).
2 23 Suffer from a life-threatening illness.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4 26 Became a Citizen (Colonist).
4 27 Erie Gilbert's business expands, Erie Gilbert's corporation grows, or the colony thrives.
4 30 Promoted to Citizen (Colonist) rank 1.
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