Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Imperial trade restrictions force Florida Mathew out of business. |
2 |
19 |
Failed to qualify for Journalist (Entertainer). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Florida Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
25 |
Florida Mathew spend months in the dangerous criminal underworld. |
3 |
25 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
25 |
Voluntarily left Pirate |
4 |
25 |
Became a Citizen (Worker). |
4 |
29 |
Florida Mathew's business expands, Florida Mathew's corporation grows, or the colony thrives. |