Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Gene Burke come into conflict with a splinter group Gene Burke's own religion which maintains Gene Burke's version is the wrong one. Gain 2 Rivals. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
23 |
Gene Burke's work ends up coming home with Gene Burke, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
25 |
Gene Burke's business expands, Gene Burke's corporation grows, or the colony thrives. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Voluntarily left Corporate |
4 |
27 |
Failed to qualify for Enforcer (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
29 |
Gene Burke join a gambling circle on board. |
4 |
31 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |