Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
George May run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Advanced training in a specialist field. |
3 |
24 |
Voluntarily left Law Enforcement |
3 |
24 |
Failed to qualify for Scientist (Scholar). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |