Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Amnesia. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of Gu Ermidli's Contacts or Allies betrays Gu Ermidli, ending Gu Ermidli's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
25 |
Gu Ermidli is rewarded for Gu Ermidli's diligence or cunning. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Voluntarily left Colonist |
4 |
27 |
Became a Agent (Intelligence). |
4 |
29 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |