Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Entertainer (Artist). |
2 |
23 |
Public opinion turns on Hettie Fletcher. |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Hettie Fletcher do not know what happened to Hettie Fletcher. There is a gap in Hettie Fletcher's memory. |
4 |
25 |
Became a Citizen (Colonist). |
4 |
26 |
Hettie Fletcher learn something Hettie Fletcher should not have – a corporate secret, a political scandal – which Hettie Fletcher can profit from illegally. |
4 |
29 |
Promoted to Citizen (Colonist) rank 1. |