Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Hildur Kabble's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hildur Kabble fail to help. Gain an Enemy. |
1 |
20 |
Psychologically damaged by Hildur Kabble's time in the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
24 |
Hildur Kabble inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Gained a contact. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Make an unexpected connection outside Hildur Kabble's normal circles. Gain a Contact. |