Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Honora Priest's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Psychologically damaged by Honora Priest's time in the scouts. |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Honora Priest's Contacts or Allies betrays Honora Priest, ending Honora Priest's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
31 |
Honora Priest run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |