Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
22 |
Became a Entertainer (Performer). |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
24 |
Became a Scout (Explorer). |
4 |
28 |
When dealing with an alien race, India Marsden botch an opportunity to gather extra intelligence about them. |
4 |
28 |
Psychologically damaged by India Marsden's time in the scouts. |
4 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
28 |
Continued as Scout (Explorer). |
5 |
32 |
India Marsden's scout ship is one of the first on the scene to rescue the survivors of a disaster but India Marsden fail to help. Gain an Enemy. |
5 |
32 |
India Marsden's ship is damaged, and India Marsden have to hitch-hike India Marsden's way back across the stars to the nearest scout base. |
5 |
32 |
Gain 4 Contacts. Gain 1 Enemies. |