Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Jewel Paul run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Jewel Paul rise to a position of power in Jewel Paul's colony or corporation. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Jewel Paul Jewel Paul's job. |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
28 |
Spend time with an alien race. Gain a contact. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |