Agent Jewel Rule
Species | Age | Sex | Str | Dex | End | Int | Edu | Soc | UPP | |
---|---|---|---|---|---|---|---|---|---|---|
Sylean | 32 | F | 2 (-2) | 3 (-1) | 7 (0) | 8 (0) | 6 (0) | 7 (0) | 237867 | |
Conventional |
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Term | Age | History |
---|---|---|
1 | 18 | Failed to qualify for Flight (Navy). |
1 | 18 | Became a Drifter (Barbarian). |
1 | 22 | Find valuable salvage. |
2 | 22 | Continued as Drifter (Barbarian). |
2 | 24 | Jewel Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 | 24 | Became a Agent (Intelligence). |
3 | 28 | Advanced training in a specialist field. |
3 | 28 | Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 | 28 | Continued as Agent (Intelligence). |
4 | 30 | Life ruined by a criminal gang. Gain the gang as an Enemy |