Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of John Green's Contacts or Allies betrays John Green, ending John Green's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
20 |
John Green's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
20 |
Failed to qualify for Corporate (Citizen). |
3 |
20 |
Submitted to the draft. |
3 |
20 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
3 |
21 |
John Green is falsely blamed for an accident which causes the death of several crew members. Gain John Green accusor as an enemy. |
3 |
24 |
Promoted to Soulhunter (Soulhunter Flight) rank 1 with the new title Third Claw. |
4 |
24 |
Voluntarily left Soulhunter Flight |
4 |
24 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Embroiled in legal trouble. |