Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
John Thompkins do not know what happened to John Thompkins. There is a gap in John Thompkins's memory. |
3 |
23 |
Became a Scout (Courier). |
3 |
24 |
Perform an exemplary service for the scouts. |
3 |
27 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Surveyor (Scout). |
4 |
27 |
Continued as Scout (Courier). |
4 |
28 |
John Thompkins's ship is damaged, and John Thompkins have to hitch-hike John Thompkins's way back across the stars to the nearest scout base. |
4 |
28 |
Gain 4 Contacts. Gain 2 Enemies. |
5 |
28 |
Became a Citizen (Corporate). |
5 |
30 |
John Thompkins learn something John Thompkins should not have – a corporate secret, a political scandal – which John Thompkins can profit from illegally. |
5 |
32 |
Promoted to Citizen (Corporate) rank 1. |