Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
During a battle, defeat or victory depends on Lassie May's actions. Lassie May actions lead to an honorabe discharge. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Spend time with an alien race. Gain a contact. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Failed to qualify for Field Researcher (Scholar). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Scout (Courier). |
5 |
29 |
Lassie May's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lassie May fail to help. Gain an Enemy. |
5 |
29 |
Scarred. Owe 2,500 for medical bills. |
5 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |