Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Offered job by a patron. Now owe him a favor. |
3 |
24 |
Failed to qualify for Marine Support (Marine). |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Leatha Walker's Contacts or Allies betrays Leatha Walker, ending Leatha Walker's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Army Support (Army). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
A revolution, attack or other unusual event throws Leatha Walker's life into chaos, forcing Leatha Walker to leave the planet. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |