Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Madeline Kennedy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Flight (Navy). |
2 |
19 |
Switched to Drifter (Wanderer). |
2 |
20 |
Find an Alien Artifact. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Madeline Kennedy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Failed to qualify for Merchant Academy. |
4 |
24 |
Continued as Drifter (Wanderer). |
4 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
31 |
Nearly killed. Owe 10,000 for medical bills. |