Crewman Mathilda Day  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 32 F 6 (0) 4 (-1) 3 (-1) 9 (1) 8 (0) 4 (-1)643984
Negative
 
Skills
Art (Presentation) 0
Carouse 0
Deception 0
Drive 0
Engineer (Power) 1
Flyer 0
Persuade 0
Profession (Spacer) 0
Recon 0
Science (Physical Sciences) 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Agent Corporate Agent 01
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Colonel Cameron Enemy 0 5 3 4 Murrissi (M/31)
Colonel Cameron is actually an organisation such as a political movement or modest sized business.
Isabell Nicol Enemy 0 1 5 2 Murrissi (F/12)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 20 Severely injured. Fully recovered. Owe 7,500 for medical bills.
2 20 Became a Agent (Corporate Agent).
2 24 Go undercover to investigate an enemy.
2 23 Crime pays off. Gain victim as Enemy.
3 24 Voluntarily left Corporate Agent
3 24 Became a Drifter (Wanderer).
3 27 Mathilda Day run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 27 Failed to qualify for Journalist (Entertainer).
4 27 Submitted to the draft.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 Gained a contact.
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