Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Maxine Carpenter spend a great deal of time on the fringes of Charted Space. |
1 |
19 |
Maxine Carpenter inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Psychologically damaged by Maxine Carpenter's time in the scouts. |
3 |
26 |
Became a Scholar (Field Researcher). |
3 |
28 |
An expedition or voyage goes wrong, leaving Maxine Carpenter stranded in the wilderness. |
4 |
28 |
Became a Merchant (Broker). |
4 |
32 |
Make an unexpected connection outside Maxine Carpenter's normal circles. Gain a Contact. |