Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Nova Knight learn something Nova Knight should not have – a corporate secret, a political scandal – which Nova Knight can profit from illegally. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
A revolution, attack or other unusual event throws Nova Knight's life into chaos, forcing Nova Knight to leave the planet. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Nova Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Switched to Citizen (Colonist). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |