Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
24 |
Ocie Pettitt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Failed to qualify for Surveyor (Scout). |
4 |
24 |
Switched to Drifter (Wanderer). |
4 |
27 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
27 |
Became a Entertainer (Journalist). |
5 |
31 |
An investigation, tour, project or expedition goes wrong, stranding Ocie Pettitt far from home. |