Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Scarred. Owe 5,000 for medical bills. |
1 |
22 |
Gain Enemy if Pabpa-te Pawa-waa don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Pabpa-te Pawa-waa run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
28 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Became a Merchant (Free Trader). |
5 |
32 |
Promoted to Merchant (Free Trader) rank 1. |