Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Entered Merchant Academy with the Shipboard curriculum. |
2 |
23 |
A prank goes horribly wrong. Gain a Rival. |
2 |
23 |
Dropped out of the merchant academy. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
25 |
Advanced training in a specialist field. |
3 |
27 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
27 |
Voluntarily left Engineer/Gunner |
4 |
27 |
Failed to qualify for Corporate (Citizen). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Drafted into Merchant Marine |