Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
A revolution, attack or other unusual event throws Philomena Learmonth's life into chaos, forcing Philomena Learmonth to leave the planet. |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Spend time with an alien race. Gain a contact. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Gain Enemy if Philomena Learmonth don't already have one. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Philomena Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |