Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
Imperial trade restrictions force Rubye Callan out of business. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Betrayed by a friend. One of Rubye Callan's Contacts or Allies betrays Rubye Callan, ending Rubye Callan's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Failed to qualify for Colonist (Citizen). |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
27 |
Rubye Callan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
27 |
Failed to qualify for Corporate Agent (Agent). |
5 |
27 |
Switched to Drifter (Scavenger). |
5 |
31 |
Promoted to Drifter (Scavenger) rank 1. |