Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
A mission goes wrong; Ruth Ornery and several others are captured and mistreated by the enemy. Gain Ruth Ornery's jailer as an Enemy. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Go undercover to investigate an enemy. |
2 |
21 |
Betrayed by a friend. One of Ruth Ornery's Contacts or Allies betrays Ruth Ornery, ending Ruth Ornery's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Voluntarily left Law Enforcement |
3 |
23 |
Became a Entertainer (Performer). |
3 |
27 |
An investigation, tour, project or expedition goes wrong, stranding Ruth Ornery far from home. |
4 |
27 |
Failed to qualify for Corporate (Citizen). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Ruth Ornery do not know what happened to Ruth Ornery. There is a gap in Ruth Ornery's memory. |