Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Sammie Hunt's Contacts or Allies betrays Sammie Hunt, ending Sammie Hunt's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
A revolution, attack or other unusual event throws Sammie Hunt's life into chaos, forcing Sammie Hunt to leave the planet. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Voluntarily left Law Enforcement |
4 |
28 |
Failed to qualify for Marine Support (Marine). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
29 |
Sammie Hunt join a gambling circle on board. |
4 |
32 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |