Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Unit is slaughtered in a disastrous battle, for which Sybil Terry blame Sybil Terry's commander. Gain commander as Enemy. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Sybil Terry's Contacts or Allies betrays Sybil Terry, ending Sybil Terry's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
31 |
Sybil Terry's business or ship thrives. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |