Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Scientist (Scholar). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Attacked by enemies and injured. |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Gain Enemy if Thaarz Dhokhvu don't already have one. |
2 |
23 |
Forced to muster out. |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
25 |
Offered job by a patron. Now owe him a favor. |
4 |
27 |
Became a Scout (Courier). |
4 |
31 |
Thaarz Dhokhvu's scout ship is one of the first on the scene to rescue the survivors of a disaster but Thaarz Dhokhvu fail to help. Gain an Enemy. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |