Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Verna Raycraft's normal circles. Gain a Contact. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
4 |
25 |
Failed to qualify for Colonist (Citizen). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
26 |
Verna Raycraft run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Became a Army (Army Support) with the new title Private. |
5 |
30 |
Surrounded and outnumbered by the enemy, Verna Raycraft hold out until relief arrives. |
5 |
30 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |